Leave the farms and cities behind, jump straight into managing your own planets in The Universim, a brand new god-game in development by Crytivo Games and Alexander Koshelkov.The Universim is first and foremost a planet management game.
The game begins in the stone age, thousands of years before the modern era. Research plays a crucial role in the game. Players will initially need to reinvent fire in order to survive attacks from wild animals or create cures for deadly viruses and other ailments. We’re developing planets that will have air, weather effects and varying temperatures and natural resources along with deadly natural disasters such as earthquakes, tornadoes, freak storms and meteors. In The Universim you play as a god, you will not interact directly with the population that inhabits your planet, however you will be able to help them. You will have the power to stop wars between cities on your planet or you can ignore them and allow one city to destroy the other.
You can reach and pass the modern era, upon which time you can build spaceships and this allows players to start exploring the universe in order to discover new planets with completely different environments, living conditions and gameplay possibilities. The choice we will extend towards gamers is: Will you spend time on research that will assist in the discovery of new planets and achieve early understanding of its alien environment, or you will send your team in unprepared? There are many conditions that will affect your research team and the outcome of a mission, such as the temperatures on new planets being far higher than the temperature on your home planet which can result in your entire crew burning alive. Another case can be that there is no oxygen on the planet and you send your crew in without proper breathing apparatus or atmosphere generators.
At Crytivo Games we strive to develop a unique game without limitations, we do not want to limit the experience for any gamer when managing their planets, no matter their play-style.There are many elements that are still to be implemented in The Universim. With your help we can develop and add an awesome multiplayer mode, where you connect with your friends in co-op environments or in a competitive versus mode. In multiplayer, you will be able to send your friends natural resources such as gas, oil, water, air or even deadly viruses hidden within Cargo Spaceship Containers wrapped as a gift. If you believe that you have the nuclear strength to erase your friends from the face of a planet, go ahead and launch those missiles and watch your friend sweat as death rains down upon them.
Set in a nostalgic world with a retro ‘80s vibe, this game gives you a chance to build your hotel from the ground up, customizing any details you desire to suit your tastes. Hire the right staff, tend to the needs of the guests, maintain rooms and machinery, and break out your marketing chops. Attract different types of guests as your hotel grows, along with its rating.
“We decided to make Hotel Magnate because of the severe lack of a good hotel simulator game, we looked around and saw all these great sim games in different scenarios like Prison Architect, Software Inc. and The Sims and thought - why isn’t there a good hotel sim to play? So we started to make one ourselves.” — developers from Bastion Interactive shared when asked about their motivation for making the game. “We are trying to make a game where all your decisions matter to create a diverse gameplay experience where depending on how you play, you could end up running a dirty motel, a party resort or a luxurious retreat. We want the player to be fully in charge of the hotel and remove as much linear gameplay as possible, making each playthrough a different experience.”
They also pointed out some key elements that make Hotel Magnate different from any other in its category, and that they wanted to focus on, like:
It’s time to test your manager skills! Check out their Kickstarter campaign, follow and support the progress of the game here Kickstarter.com
Developer: Bastion Interactive
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