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In the middle of battle, the floor beneath your feet rumbles and shakes, the sounds of the ground giving in striking fear into the hearts of those around you, friend and foe alike. Before you can get away from it, you find yourself falling and falling and falling and then... Nothing. Darkness alone keeps you company. You wake, not more than an hour later surrounded by soft moss and a cave of unrivaled size. You find yourself getting up and seeing a light far above your head, doubtless the place you came in from. It doesn't seem like most of the ones who fell with you could experience the same sight, slain by the fall. There's only one other person standing, but that armor... That's an enemy insignia. Are you willing to call for a truce to seek a way back to the surface? Or will you attempt the treacherous trek back on your own?

Post news Report RSS Getting to work

With a school presentation out of the way we can move full steam ahead to production.

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Hello everyone! I'm sorry to say that our work this week was severely compromised by trying to get ourselves ready for a pitch presentation for school but now we're done with that and we can focus on actually getting to work!

In the coming week we will get started on our first draft and mapping out the rest of the story, while discussing some concepts with our artist and getting a few things sorted in Twine to prepare ourselves for everything the game needs to function properly, from stats to save states and other such things.

We will dedicate ourselves to creating a large and engaging stories that you will be able to enjoy, and I hope you will trust in us to be able to deliver such an experience.

Thank you, and see you next week.

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