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The Road is a video game developed by Fibbler Studios. The development of the video game started in summer of 2014. In the past year two versions of the game have been developed. The first version was an early adaptation of the idea of what the game will be. The second is the first preview and a better image of what the idea has become. The video game is developed with the engine Unity 3D. It is in a 3D environment and it is based on First Person Shooter game play. More precise the game goes from one level to the next upon the completion of the last one. In This current version the game consists from four levels and two sub-levels. The genre of the game is a mystery solving one. The goal of the game is to gather the clues needed for the transition to the next level. Each level has an exact amount of clues which are scattered around it. Once a clue has been found it can be inspected or collected.

Add job Report FPS/Horror/Mystery game looking for an artist at Big Mountain Game Studios

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Posted by Big Mountain Game Studios on

Hello,
we are a small indie group looking for an artist/animator for our upcoming game on Kickstarter.

--The Game--
The game is called The Road: Desmond’s Nightmare, it’s a horror/mystery game. The user is in control of the protagonist Desmond and tries to solve the mystery of the disappearance of his wife. The player must gather clues throughout the levels of the game to unlock more levels and progress with the story. But there are also hidden *nightmares* hidden in the dark and he must survive through them to finish the levels.

Clues can be obtained by searching various places hidden within the levels, some clues will need the solving of the puzzle to be obtained.

We plan to have complex scenarios and an interesting story by progressing the player by the number of clues he finds. Alternative endings are also considered.

--Progress--
Right now our team comprises of 4 people working to release a gameplay demo of the game for our Kickstarter campaign. We have some levels ready, some music tracks already written and scenarios ready to be made into scenes in the game.

--About your job/Requirements--
We need you, the artist, to create textures and models for the game. We want to make our game with the cell-shading cartoon style [like in the Telltale’s games, the walking dead or the wolf among us], so if possible we would like if you had some experience with that. Working with low-poly models and textures is also accepted because of their similarity.

--Rewards--
Since we are going to start a Kickstarter campaign you will also take part in the *spoils* in the end of the campaign for a percentage and other benefits we will agree on.
If the campaign is successful and we can create a small studio, hiring you is also highly possible.


Thank you for reading,
Big Mountain Game Studios

To Apply

Send us an email at: bigmountaingamestudios@gmail.com with your portfolio and any other questions you may have.