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The room-scale action arcade challenge


Available on Steam and Oculus Home


WE WANT YOU. Visit your local recruitment station for the opportunity to join the elite inter-galactic guards known as The Relentless. Prove your agility, accuracy and stamina in a test where you decide how hard you’re willing to push yourself. Climb the leaderboards, unlock all the achievements, be relentless and join the best.

The new Arcade mode provides a local leaderboard and in-game tips to allow friends to jump straight in and compete against you. Perfect for VR parties.

The challenges take place on a high platform, shaped to suit your individual needs. Expect to shoot, duck, dodge, jump, punch and move around all of your available space (1.5m x 1.5m minimum area). Unlock 36 achievements over 3 challenges for the right to be known as a member of The Relentless.

2:00 to score as many points as you can, with the ability to earn bonus time. Use boosts to increase the challenge and available points.

Hits to hands disable lasers, a head strike ends the challenge. The game gets increasingly difficult.

Endless play, until you decide to stop. Use as part of your VR fitness workout. Change the difficulty level while playing to tailor your workout.

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The Relentless
Platforms
Windows, VR
Developer
Brett Jackson
Publisher
Head Start Design
Contact
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Homepage
Jumblivr.com
Release date
Game watch
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Play With
HTC Vive
HTC Vive HTC Headset
OSVR
OSVR Razer Headset
Twitter

Latest tweets from @jumblivr

Someone emailed me today about my work with spatial audio collisions for #VR. I intended to write a blog post about… T.co

4hours ago

Because room-scale #VR isn’t just about standing in the middle of your fully-tracked room. [Dimensional + The Relen… T.co

Jul 16 2018

An early simple prototype for displaying and hiding a render target #screenshotsaturday #vrdev #indiegamedevT.co

Jul 14 2018

#VR floods your eyes wth light, so I'm researching blue filters and using more suitable colours when the player ind… T.co

Jul 13 2018

I’m overly obsessed with #VR adhering to real-world patterns, for example I feel my UI needs a projector or emitter… T.co

Jul 11 2018

RT @FoSTorg: Enter NOW for a chance to win $10,000! The #FoSTPrize 2018 is accepting submissions in virtual, mixed, and augmente… T.co

Jul 10 2018

Optimising a star scene for Mobile #VR (uses 1 x 128k texture). See YouTube video for details… T.co

Jul 7 2018

I'm LIVE: "Using #UE4 #VR mode to create a star skybox using 1 x 128k texture". #caffeinetv #vrdev #indiegamedev Caffeine.tv

Jul 7 2018

It's a good day - I just won copies of 4 highly rated #vr games on Oculus Go: Esper, Esper 2, Augmented Empire and… T.co

Jul 5 2018

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