Hello everyone! as you know we have 2 types of enemies, an NPC that its only function is to fulfill its path and the enemy with movement range that is able to chase us if they see us ...
We would like to show you our enemies process.
The NPC enemy process.
First some silhouettes to show first steps.
Now some models a little more detailed and trying to implement the anatomy and geometry.
The final result.
Now is the turn of the enemies with movement range, for you we bring you two versions of this type of enemies, to have more diversity, one of them will be appearing spontaneously as we advance in the map so be very careful!.
First some silhouettes to show first steps.
Now some models a little more detailed and trying to implement the anatomy and geometry.
This is the final result for each of the enemies.
Of course, the model sheet of all the enemies could not be missing.
We're excited to hear your feedback, stay tuned for the next post.
Thank you for your time!!!
Nova Interaction Studio