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The Inner Sea is an open world game with RPG elements, set in the XVII century in a mysterious archipelago. You'll build up your fleet from a single damaged ship, hire crew, engage in naval battles

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Build 7 (Games : The Inner Sea : Forum : Updates : Build 7) Locked
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Apr 29 2016 Anchor

Ahoy!

Here's another update! I've been testing the game loads and it seems super stable, let me know if you run into runtime crashes in the discussions section! Here's a list of the stuff that was adressed/changed:

- a more balanced city economy
- if an enemy fleet is significantly stronger a skull icon displays before the fleet's ship's name
- cities will now spawn fleets with multiple ships from time to time
- war fleets will now plunder and sink enemies that are adrift
- tooltips can now be disabled in the options menu
- fixed an issue that was causing the fishermen fleets to stand idle at the city docks
- fixed an issue that was causing the cities to spawn only the higher level ships
- fixed an issue related to reseting the camera rotation angle
- fixed issue where a defeated fleet would sometimes return to activity instead of remaining adrift
- fixed issue where the player could draw path through islands
- fixed a bunch of memory leaks
- performance optimizations

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