The Farm is a First Person Adventure based on Epics newest Engine, the Unreal Engine 4. In this game, you, the player, will experience an unbelievable incident. Prepare yourself for everything. You will not believe your eyes and mind.
Greetings to you all out there ! :)
This was a very productive Week in term of Assets for the Game.
Lukas did some awesome Job on our main Character. And finally he has a name (Ed Brenner).
I reworked the Geiger Counter and started working on other Meshes like a shed. In addition in did a first pass on some German Grenades.
But we had to change our approach on modeling. Because we are creating stuff for a VR Game, we need to add more Geometry to the meshes. Normal Maps are fine, but with more Geometry it looks way better.
The next Week will be full of new stuff, for you and for us. We will receive the first Vive to work with. At the moment we are working on a little Prototype to test the Vive and it's Hardware. I finished the first Assets today and Lukas is working on Blueprints ad Programming. Maybe we will release it, so stay tuned ;).
Another new feature will be released next week (we simply had no time this week).
We will add Dev Blog Videos. The Intro is already done.
And that's all for this Week. I will add some new Scrrenshots for you guys. make sure you follow us on the Social Networks like Twitter Instagram and Facebook. Also we are streaming our Development on Twitch.
See you next Week ! :)
In this news we will talk about our latest changes and Mesh / Texture Updates, which we implemented in "The Farm". And you will see the first Character...
In this news we will talk about our latest changes and Mesh / Texture Updates, which we implemented in "The Farm".
In this News you will see our mostly done Blockout Farm with some nice Lighting and some Colors.
In this News Article, we will talk about our main Mechanics.
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