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WIP Name "Absence" - Permafrost Development The story of Absence is set in Scandinavia 700-800 AD. Depicting a turbulent age of scandinavian history. The world will mostly be limited to this area of the world, even if other areas will be explored. It will be a historical accurate depiction of this age. The main goal is that it will be dynamically story driven. Our team consists of 5 people for now; 1 Lead Programmer, 1 Lead 3D Modeler, 1 3d Modeler, 1 composer, 1 Voice-Actor (Narrator)

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Soon finished laying out the town and can then begin to populate it. Things are going very smoothly.

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Very large image update, showing the town almost layed out and finished desgining. Some assets, like the trees in the background are still placeholders, but will add our custom trees as soon as I completed the town layout and the town details.

#ScreenShotSaturday - Indie DB">Massive #ScreenShotSaturday#ScreenShotSaturday - Indie DB">Massive #ScreenShotSaturday

#ScreenShotSaturday - Indie DB">Massive #ScreenShotSaturday#ScreenShotSaturday - Indie DB">Massive #ScreenShotSaturday

#ScreenShotSaturday - Indie DB">Massive #ScreenShotSaturday#ScreenShotSaturday - Indie DB">Massive #ScreenShotSaturday


While in the subject of news about development. We have started with the (pre-)marketing campaign and started contacting people at different gaming publications.

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