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TERRA MELIOR is a sci fi RPG shooter with challenging gameplay, an artistic style, and a chilling story. The adventure takes place on a harsh planet of ice and snow overrun by a monster apocalypse. You play as a soldier re-animated by the flames of a dark magic she discovered. The game has 3rd person shooting (not cover based – you’ll be dodging instead!), as well as melee and magic abilities, and focuses on creative, challenging enemies, and exhilarating boss battles. There is an in-depth character system that includes gameplay mechanics like snow depth, stamina, and poise. The game will be released on Windows and Mac. There will be a Kickstarter (to be announced!) that will let you get the game at a discount.

Post news Report RSS New Sword Combat, and New Armor

Watch me mow down enemies with a retractable, electric "Baller Swag Sword". Also, new armor with more accurate anatomy.

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Hey everyone!

I've been working through some major game changes lately, and I finally have a few weapons working. I'm SO glad I revamped the combat… even at this unpolished stage, it feels so much smoother.

The melee combat was very clunky before, but the "Baller Swag Sword" (heh) is my favorite weapon now. It has 4 slash motions that are triggered in progression by repeatedly clicking the left mouse button, and 3 actions triggered by hotkeys.

It's hard to see in the video, but it retracts out a bit once equipped, and more so when it's being swung. It also emits electric bolts at random.

The mind-controlled zombies need some work. Their texture got kinda messed up when I added more geometry, and they're also designed to be CPU friendly so I can add hordes of them at once. I even made a custom shader for them that's pretty cheap while still having some cool effects like glowing.

ARMOR:

I had an anatomy crisis a couple weeks ago, and finally studied what people actually look like. I'll make a more in-depth article about this later, but I made a new armor set based on accurate proportions. The basic theme I'm going for is SCI FI BATTLE-WITCH.

I add the armor as sheets, and have Blender extrude and solidify them:

8 heads tall:

Legs don't look like tree trunks anymore:


Butt doesn't look like a grocery bag anymore:


Anyways, that's what I've got so far! Thanks for reading, and have a good week!

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Jean-Charles
Jean-Charles - - 19 comments

Hi ! Do you know it was possible to embed your 3D files directly in your Indiedb's posts to showcase your models in 3D glory ? More info here : Indiedb.com

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TerraMeliorRPG Author
TerraMeliorRPG - - 10 comments

Looks awesome, I'll check it out sometime, thanks!

Reply Good karma+1 vote
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