SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (1.666) it has been over two years in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.
This is a real time promo screen shot of SYNTH video game v1.660,. 100% procedural graphics (MATH ART) with tons and tons of procedural audio and crazzyness. SYNTH video game (C)2011 Rhys Paul Hovey
BRAND NEW SYNTH video game version 1.660,. a major release on a count up to version 1.666,. major bug fixes that may finally make SYNTH work for you, the sound was broken on a LOT of computers, because of my stupidity. STILL may not work with SOME ATI video cards, nVIDIA highly recommended and MUCH MUCH faster at the openGL in this game. All kinds of new graphics, and really crazzy new stuff added to the procedural audio section, you really have to make it to level 2 COSY, to start to hear the DAMSIN music machine jukebox automations in action, with the new "abstract modeling" oscilators found in CYBERMORPH!! check it out.