Sumoman - is a horizontal arcade puzzler with an advanced physics, destructible objects and ability to reverse time. The players will solve various physical puzzles, trying to keep a sumoman on his feet in the challenging environments.
Sumoman has became one of 8 finalist in Main Competition of the 6th Independent Games Festival China (IGF China 2014)! So, we are going to Shanghai on GDC China. The game is powered by UNIGINE engine.
A young Sumoman returning home from the sumo tournament finds his fellow countrymen in a dramatic peril. An Evil Mage has enchanted the inhabitants of the island, including the magnificent Daughter of the Daimyo, putting them to the eternal sleep.
Our clumsy yet fearless hero starts his journey across the stony islands, dark mountain caves, mysterious haunted mansions, deserted flotilla of merchant ships and many other scenic environments to reach the Daimyo's castle. He will have to overcome the puzzling contraptions and threatening surroundings to face the Evil Mage. Sumoman makes no haste, because nothing can be worse for a noble hero than to fall over and lie helplessly.
We have already implemented core game mechanics, some levels for single player and two split-screen modes for two players - Race and King of the Hill. It is the most funniest part of the game.
About Tequilabyte Studio
Tequilabyte Studio - is a very little indie studio which consists of 2 developers (two brothers) + 2-3 part-time developers. We are developing Sumoman for 2+ years and are determined to release it as soon as it's ready. We have just started our Greenlight campaign.
Please, support our game by hitting "Yes" and spreading the word on Facebook, Twitter and anywhere else. We'd like to hear your suggestions and feedback in the comments below.