This DevJournal runs through general features which fill the small gaps of this game, such as the design process of the tutorial, and the ways a better...
devjournal - filling the gaps
This DevJournal runs through the new system used for building the tutorial levels, among other new features added.
devjournal - [eventdev] /// mainframe
This DevJournal runs through a galore of updates, being the death menu, level plans, new animations and world viewer cursor input.
devjournal - new galore!
This Dev-Journal runs through the latest updates, if by 'latest updates', you mean the time button redesign, the mesh optimisation, and the new number...
devjournal - simple numbers
Going through the Spikes and the Quick Save/Load feature.
devjournal - spike & save
Being the first entry, this will run through the intro and go to the making of these coins in the game.
devjournal - making thy coins
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