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Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by uncovering remote celestial outposts, and entire civilizations. Will you expand through war or walk the path of diplomacy to achieve your goals?

Main Features

  • Anomaly Events – Strange discoveries offer emergent storytelling.
  • Deep & Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Numerous playable species, each with their own traits and engineering styles.
  • Vast number of Unique Random Species.
  • Advanced Diplomacy system.
  • Ship Designer (even civilian ships can be customized).
  • Stunning space visuals.
  • Up to 32 player Multiplayer.
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Version 1.3 is Live!

News

Hello everyone!

The 1.3 update for the Civics Expanded+ mod has finally been released! The civics only version and legacy version have also been updated. The files on the PDXmods page should be updated later today. Unfortunately, due to issues, the Steam page will only be updated on the 16th at the earliest.


It is very important to note that the installation instructions are different. Now, the CivicsExpandedPlus.mod file is included, so you just need to extract the .zip file and paste the mod folder and .mod file to "mod" in Documents/Paradox Interactive/Stellaris/mod. This is to ensure that you can play mulitplayer with the mod, as you won't have to create a new mod folder.


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In case you missed them last time, here is the changelog.

UPDATE 1.3: THE FLAVOUR UPDATE

PLAGUED SOCIETY

  • 18 new techs
  • Over 10 new special projects
  • Over 50 new events
  • An archaeological site
  • Special building available
  • Special planetary decisions
  • Special starting deposits/blockers
  • A new relic

ARCOLOGY MASTERS

  • Graphic issue fixed
  • 15 new events
  • A special project
  • Special starting deposits/blockers
  • More balanced start

QUEST FOR THE SEEDERS

  • Longer story
  • Several special systems
  • Over 55 new events
  • 4 special projects
  • 6 archaeological sites
  • 2 special anomalies
  • A new relic

NEW CIVICS

  • Machine Cult (with special effects)
  • Nihilist Cult (with special effects)
  • Crystalline Energy Grids (with special effects)
  • War Economy (with special effects)
  • Peacekeepers (with special effects)

BALANCE/FIXES

  • Many civics now have negative aspects
  • Several civics weakened
  • 10 other civics now have special effects

Here is a short list of some of the features we mentioned in previous dev diaries:

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2 6


4 2


9


1 6


2 7


4 4


11


6 2


5 4


1 7


These are just some of the many new features!


Like mentioned, the mod will be update on PDXmods later today, and hopefully on Steam later today as well!

The Flavour Update: Phase V & Changelog

The Flavour Update: Phase V & Changelog

News

The final phase of the Flavour Update is beginning, lasting only three days before the release of the update.

The Flavour Update: Phase IV

The Flavour Update: Phase IV

News

Phase IV of the Flavour Update is starting, and it will focus something different than origins this time, and will also be sightly shorter.

The Flavour Update: Phase III

The Flavour Update: Phase III

News

The grand Flavour Update to the Civics Expanded+ mod has officially entered phase III. We'll be looking at some of the new additions to the mod.

The Flavour Update: Phase II

The Flavour Update: Phase II

News

The Flavour Update to the Civics Expanded+ mod is now in phase II. We'll be looking at some features being worked on currently.

Add file RSS Related Files
Civics Expanded+ 1.3.2.5

Civics Expanded+ 1.3.2.5

Civics Expanded+ Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ (Legacy Version) 1.3.2.4

Civics Expanded+ (Legacy Version) 1.3.2.4

Civics Expanded+ (Legacy Edition) Patch

This is a legacy version of the mod, currently for version 2.6 of Stellaris. Want more customisation? This mod adds: 30 default civics, 10 hive civics...

Civics Expanded (Civics Only) 1.3.2.4

Civics Expanded (Civics Only) 1.3.2.4

Civics Expanded (Civics Only) Patch

This is the civics-only version of the mod. If you would like to play with the full version, which also adds ascension perks, edicts, policies, techs...

Civics Expanded+ 1.3.2.4

Civics Expanded+ 1.3.2.4

Civics Expanded+ Patch

Want more customisation? This mod adds: 30 default civics, 10 hive civics, 10 corporate civics, 5 machine civics, 5 ascension perks, 3 policies, 6 edicts...

Civics Expanded+ (Legacy Version) 1.3.2.3

Civics Expanded+ (Legacy Version) 1.3.2.3

Civics Expanded+ (Legacy Edition) Patch

This is a legacy version of the mod, currently for version 2.6 of Stellaris. Want more customisation? This mod adds: 30 default civics, 10 hive civics...

Civics Expanded (Civics Only) 1.3.2.3

Civics Expanded (Civics Only) 1.3.2.3

Civics Expanded (Civics Only) Patch

This is the civics-only version of the mod. If you would like to play with the full version, which also adds ascension perks, edicts, policies, techs...

Comments  (0 - 10 of 42)
Josip_Broz_Tito
Josip_Broz_Tito

Titoslavia will rule all!

Reply Good karma Bad karma+2 votes
fabriciomoreiraporto
fabriciomoreiraporto

Stellaris .Mobile Suit Gundam: Stellarismod Download

Reply Good karma Bad karma+2 votes
deleted10101
deleted10101

Hi

I hope you guys are going to polish this game more because there are some problems with it

First of all there isn't much to build in space ; the Research Station and the Observation Post are using the same models ; the Mining Stations could use animated generic little ships that travel to the asteroid and back and mine it + sounds and FX preferably akin to Distant Worlds

Second of all the combat system is broken IMO ; the enemies are too good , too quick and unbeatable
I was firstly attacked by one opponent and they wiped out all my bases in a merry-go-round form of attack they were doing and i could not do anything to repell them
When i attacked my first enemy i bumped into an invincible Space Port that downed a large fleet of 30 ships , i used the console to spawn more ships and they wiped all of them out and then i was suddenly thrown out of their system with a message that i lost the war against them
I do not think the war conditions is a good idea , it makes AIs too defensive and gives them too many advantages , i would like a free combat system that once i am at war to be able to continue it as i see fit and only end it if they propose peace or i propose peace

Third of all , the planet screen needs more work , the pops and buildings are too cramped , either make them larger to fill the screen or make the planet screen more visible , something akin to StarDrive 2 , Endless Space , Galactic Civilizations 3 or MOO Conquer the Stars would be more proper

I would really like if you guys would implement full ground combat with infantry , tanks and whatever else fights on the ground , not really at the X-Com level but something more proper
If possible , some short cinematics when colonizing a world would be great as well

This game has massive potential but it leaves some things to be desired , in any case i love the idea and everything about it as it is

My best wishes with this

Reply Good karma Bad karma+5 votes
capshades
capshades

Anyone figure out how to mod the auto-explore research for the start? They said it was going to be easy...

Reply Good karma Bad karma+3 votes
Guest
Guest

can't wait for startrek infinities.....

Reply Good karma Bad karma+2 votes
TheBlackMarkofNod
TheBlackMarkofNod

To those mod creators out there, can you any one of you guys create a Star Wars Old Republic mod for this game.

Reply Good karma Bad karma+4 votes
BobiCrafter1
BobiCrafter1

Will this game also appear in stores?

Reply Good karma Bad karma+3 votes
Enriador
Enriador

It's a player-made modification. It's for free on the web.

Reply Good karma Bad karma+2 votes
BobiCrafter1
BobiCrafter1

I meant Stellaris in general^^
btw: yes, it's available in stores.^^

Reply Good karma Bad karma+3 votes
Exakter
Exakter

maybe? I mean... you could look it up online whether or not stores near you sell it. I mean... really dude, get with the times.

Reply Good karma Bad karma+6 votes
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Stellaris
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Highest Rated (5 agree) 10/10

Conquered a civilization, the conquered citizens were unhappy and wanted to regain independence, I purged all of them and replaced them with the master race. 10/10 best space hitler simulator I've played.

Oct 22 2016 by Beskamir

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