Steel Gear Simulator is an indie project to develop a multiplayer simulator about World War II. The project is designed to get a highly detailed simulation, a great immersion, and hardcore experience. The primary goal is to put together player controlled tanks, planes, and ships in the same battles.
The project was conceived with the need to have a proper combat simulator with multiplayer tactical cooperation, in-game progression and the integration of different kind of vehicles and weapons. These features had to be made with historical perspective, and there had to be big battle maps to put all together. These battles had to be continuous and with night/day cycle. The simulation had to be very immersive, due to that, all the vehicles had to have interiors, and the game had to have a highly detailed interaction but, at the same time, had to be a fun experience.
In the market there are games that provide a few of these features but not all together and, in general, they force to the player communities to spend their time editing missions and to spend their resources to make them come alive.
Moreover, this is how Steel Gear Project was born. A simulator to put all of these together, a simulator that gives the battles to the players to let them make the simulation.
Official Page: Steelgearsimulator.com
YouTube Channel: Youtube.com
This is the first official map of the game, its name is Dubovoy and it is inspired by the Russian plains near Ukraine.
Both sides have positions on the map:
This is all for now, remember that you can see the estimated release dates on the official webpage.
Join the official Discord server:
Thank you for reading.
It has been a few months since the last development update. From that time to now, a lot of work has been completed, and this article is going to be a...
After one month of a lot of work it is the moment to show you the progress of the development.
Preview of the model of the T-34 and the new suspension system.
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