Unreal Engine project using the setting and some of the content of the original STALKER games. We are trying to bring the multiplayer part that was almost unusable in the original game back to life. Right now it's a multiplayer only project. There will be no story. In the future plans if we find enough support we think about developing the idea of STALKER on Unreal Engine and make our own world.
The ejector is on the wrong side on this gun, but the other guns have it right, will you fix it?
Anyway nice work.
It's just presentation of the functions. The ejector will be place on the right side of the weapon soon.
Them arms are from Crysis too, right?
No? And why "too"? O_o