That’s the first iteration:
That’s the second iteration with bump mapping:
And those are some of the pieces we are using to compose our buildings:
What do you think? Do you like them?
“Spread The Party – Wake Up The Neighbours” is the first game by Waku Doki Games. It’s about a kid who dreams to be a DJ and, every night, he takes his paper boxes, which, in his imagination, he converts into sound equipment in front of buildings. Using this sound equipment, he wakes up all the neighbours and makes them dance to the rhythm of his music. The game is based on the lights-out-puzzle, and it’s a free game with In-App purchases. Each level of the game consists on a building facade in which the player has to push some windows to make all of them light up. The idea is to wake up the neighbours with the music of the DJ, and for every pack of windows the player gets to light up, he discovers new musical instruments matching with the beat of the song. We intend to develop the game for Ouya, Steam, and later on mobile phone platforms.
Silvia designs the facades, Andrés draws them, Marta selects them for each building and Victor puts them together in the Unity engine. And that’s the evolution:
Posted by WakuDokiGames on
That’s the first iteration:
That’s the second iteration with bump mapping:
And those are some of the pieces we are using to compose our buildings:
What do you think? Do you like them?