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Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

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Report RSS SPEED DREAMS - MPA12 at Milky Five
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Description

We will show you our last works on "Monoposto America 12" category (based on the 2012 Indycar). As we suppose you now, that year all cars started to use the same chassis, and the teams have 3 different engines to mount on the Openwheelers. In our case , these engines are Murasama, Deckard and Spirit on Speed Dreams. We also give these cars tire wear and degradation support.

To ride with this cars, we choose our "Milky Five" track , and as you can see is based on the well known Indianapolis iconic circuit. We hope you enjoy it.

Remind that all in this video is under development. You can find this game and more info about this Open Source project on:
Speed-dreams.net

#OpenSource #SpeedDreams #SimRacing #MPA12 #Indycar #Indianapolis