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Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

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Report RSS SPEED DREAMS - 1967 Grand Prix at Brondehach
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Description

We travelled back in time to the British Brondehach circuit in the south of England, this time with the Guthrie Eagle of the "1967 Grand Prix" category. Handling these beasts with a 3L V12 engine and no downforce is a real challenge that requires all 5 senses, as you can see in the video.

You can find this game and more info about this Open Source project on:
Speed-dreams.net

"Surf Shimmy" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
Creativecommons.org

#OpenSource #SpeedDreams #SimRacing #67GP