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You have crash landed on a mysterious alien planet, everything is now a life or death decision. How long can you survive?

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Report RSS new collision done (view original)
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SpaceBitDev Author
SpaceBitDev - - 266 comments

You might notice the water looks very square that is because water pulses it grows and shrinks to add a water feel but i will be adding shading to the water so you wont notice those squares when it has shading.

The blue square in the middle of the screenshot is the test player which i use to test the new collision which is also better then before but the collision before was perfect already so you wont notice anything gameplay wise.

All that is left for me to do is re-do drawing tiles which i did not get around finishing, its all that is really left that i need to re-do.

After that i will continue working on the oxygen and temperatures of planets to better match what should happen and some polish for the Spacebit update which is going to be huge :D

If you have any ideas how you can dig into a side of a cliff please let me know your ideas as i am currently thinking the best way it can be achieved, my current idea is to switch between digging down option and digging across option :)

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Hey everyone collision is now working with the 3 dimensional maps all i need to do is now figure out how you can dig in the side of a wall rather then digging the top, code wise it will be simple its just how it will work in game is the hard part i could have 2 options dig down and dig across you switch between these options to dig up or across that's the current idea.