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You race your rocket through space lanes against the clock in an effort to save something which is probably important and epic. The rocket is small and easily dodges left and right, accelerating on the other hand is slow, there's no air in space, so there's nothing for the thrusters to push in order to gain momentum, but that also means that when first you have momentum there is no air resistance to slow you down again, and even when you want to slow down, its a slow process.

Post news Report RSS Early alpha on its way

I've decided to release the early alpha before the website

Posted by on

If you've read the previous bit of news you'll know that I was planning to get a website up and running and add the very first early alpha build, I'm really hyped about sharing this very first glimps of Space Tracks with you guys! So instead of building a website and adding it there, last night I made a (should be) bug free, stable release and uploaded it here on indiedb.com, its going through the indiedb's authorisation process, and should be available for download within the next few days.

In the mean time I'm working on a few new undisclosed features, I'll write more on them next time I do a piece of news.
Take care folks,
-TheLogan

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