Solitude (Working Title) is a PSP and PC game using a heavily modified Quake engine, expanding upon the story of Halo: Combat Evolved. Expect a great, brand new single player story and all of the most popular multiplayer modes from Halo: CE! Our team is working hard to bring the game to you as fast as possible so be sure to stay tuned for any new updates. More information can be found on our site at www.halosolitude.com. Note: We are NOT ripping anything from any of Halos! All our models and textures are our own, made by using the original Halo art only as reference.
The head is not selected there for the polys are not counted.
Wow, not much of a difference other than the waist and ankles being more prominent in H:CE's Very nice
That's amazingly similar for a 141 poly descrepency! Therefore; I likes it!
It's in the boots a lot I'm sure. Plus, using squares has way fewer polys than triangles. very nice.
your right the Halo CE model has way to much detail in the foot why would you use that many polys for a models foot no one looks at their feet!
the model looks fine its just a work in progress thats all
halo is in tri's, yours is in quads. . .