This week I finally started work on the World Editor for my game! After finishing off the Level of Detail Editor program I started work on the World Editor by adding some mouse picking functions. Support for dragging entities around the 3D terrain and selecting entities or terrain tiles by clicking on them was added this week.
You can check out the finished LOD editor and the first bit of progress made on the World Editor in the devlog video below! Let me know what you think, and don't forget to get in touch if you want to get involved with my game by helping to create content using the dev kit once it's finished.