The next update for our role playing game Slave RPG is out now and features various new options and changes to help bring flexibility to the title.
Additions:
- added a new camera style (third person)
- added a new fullscreen mode (exclusive fullscreen) in the screen mode option, the old (fullscreen window) mode can still be selected
- added a refresh rate option
- added a more uniform UI stat display for menus that need it and removed duplicate listed stats
- added a new Nutrition Rate difficulty option
- added a new quickplay option to the main menu
- added new hotkeys for combat (to use these properly, the *update content option must be selected for returning players)
- added a new update content option on the main menu that will rebuild some files to help the game run properly with updates
- added support for a future update that will include (new unlockables/post game content/game modes)
Changes:
- updated the version of unity
- changed the introduction to be slower to help prevent stuttering when in the main menu/starting a new game
- changed (mostly) all NPCs to be properly standing upright when in 3D mode
- changed all radiation fog to emit less particles to help performance costs
- changed the framerate counter option to be in the UI options menu
- removed some most back buttons from menus in favor of the universal "X" at the top right of menus
- removed the additional extra border in the player/companion/enemy portraits
Bugs Fixed:
- fixed the game not starting in 3D mode
- fixed some audio effects playing on start up that shouldn't have
- potentially fixed the game starting to a black screen and not grabbing the correct resolution
Hotfixes:
- changed the default fullscreen mode back to (fullscreen window)
- changed the fullscreen option description
- fixed a potential resolution flickering issue
Hopefully this update will help alleviate some of the issues reported and help make the game more flexible to various set-ups. As always thank you guys for the support!