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Up? Down? It is difficult to orient yourself in space. Six Sides of the World is a 3D Adventure/Puzzle in which you will have to use your logic, memory and spatial orientation to solve each of the challenges presented in the form of cube-shaped planetary systems. Help Maigo, the little space explorer to confront each of the tricky and defiying puzzles found on the planets. Use your spatial orientation to play on every surface, test your memory remembering the sides you can’t see and learn all the functions of the interactive puzzle elements and interactions between them. Use even the planets themselves to find the solution and survive to hostile environments, situations and space hazards.

Post news Report RSS Six Sides of the world reaches a new milestone and enters GreenLight

After some months we have achieved a new and important milestone on the development of Six Sides of the World and we are ready for GreenLight. The game has now all the gameplay elements and is ready just to receive new levels.

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On the last months the development of Six Sides of the World has reached a state in which we are not going to add anymore gameplay elements and we are ready to create the remaining levels of the game.

Six Sides Of The World

We've been working on new core mechanics, to create a deeper and richer experience. Much of these mechanics are oriented to the planetary manipulation.

  • Allow the planets to rotate around a custom axis and create the controls to use this feature as part of the puzzle
  • We have created some orbit controls to allow them to rotate around other planets.
  • Created elements to manipulate the water on the planets to allow the water rise and low when the user needs it. Also, the water is now deadly water.
  • Added satellites, in three flavors: Laser ones. Mirror (to reflect lasers). And Light satellites to bring light to the darkest places in space.
  • Added the logic to allow these elements to be programmed and change its behavior during the gameplay using the existing buttons.
  • Added a fifth type of switch: Infinite loop switch, used also to switch on/off on regular intervals any number of elements or change their behavior.
  • The star goal has been changed for space crystal and wormholes linked to them. This allow us to create multi-puzzle levels, just adding more wormholes and crystals and makes the puzzles and the decision making more interesting
  • Added a space map, which allow us to select our next destination (there can be more than one planet available at a time)

Also, we have improved the graphics, start adding sound, and create some beautiful levels to submit the game to Steam GreenLight. There is still a long way to the end, but we think we are ready to show the game. By the way, you can vote the game here

These are the last screenshots of the game, and one of the videos used on the submission. We hope you to enjoy them.

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