Simulacra is aimed at being a nimble, twin stick shooter with smart tactical combat and light base building elements. Set on a faraway planet, the player assumes the role of a Robin hood-esque character, a synthetic virtual intelligence that puppets various automatons to interact with the world. You will explore the planet's surface, meet locals, and work to save them from their captors.
Hey All!
Welcome to the 9th development video for Simulacra. This week I added some improvements to the audio setup and covered the initial procedural encounter system.
Youtube channel: Youtube.com