This is a continuation of one big story, which is the precursor of new events in the world of Silentum.
Now you come to an abandoned observatory.
Your task is to save a new monster, and if possible, shatter secrets
The monster is sticky but hears well
Try not to move when he's around
Don't fall into his traps
Uncover a terrible secret
The first project was an experiment, and was a platform for creating subsequent games. In the new game we want to realize everything that was in the first game.
In this project, we want to realize the potential
touch screen gameplay
and improve AI
Manerusis, will be guided on solving puzzles.
The monster will be completely blind, and only respond to the player's noise, and try to lure you into their traps.
What we did:
Made a lot of new convention.
Completely made a new card.
We have a new man in the team and this is Musie.
He developed a looped complex, an observatory.
In this complex there is a restaurant, lobby, kitchen, pantries, sewage, and the Observatory Museum itself.
At the moment he is working on detailing the geometry for gameplay.
Musie also developed most of the puzzles and all the 3d models.
we hope you are happy that we have started the next project, as it is the last step in the implementation of the next, more difficult idea.
Tell your friends and watch.
We welcome any of your support.
thank you and happy new year
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