Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.
The lower tier of orc society also consists of the archers, devious and numerous yet still highly inaccurate.
They form the primary ranged component of the Orc force, preferring to fire a few inaccurate projectiles as a group rather than a single accurate shot, obviously more effective in a group.
However in close combat the archers suffer, having less prowess with a sword or dagger than even the lowly grunts.
Usually the Archers are a little bit more decorative, often due to the fact that while the grunts slay fierce beasts the archers hunt rare and dangerous birds keeping their feathers as trophies.