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Shing! is - as we like to describe it - a beat’em’up 2.0. A unique mix of good old arcade gameplay, combined with modern graphics, innovative control scheme and robust combat mechanics. Hordes of enemies, gallons of blood, giant boss fights – it’s all here. Unique control scheme? Check. Sharp, colourful graphics? Check. A funny plot with interesting characters? Check, check and check! The 4 playable characters are Yokai hunters – deadly warrior monks, tasked with defending the realm from a sudden onslaught of mythical beasts. While trying to recover the legendary Starseed, they will trek through crowded cities bathed in neon light, ash-covered ruins of ancient civilisations, noxious swamps hidden in mists and many other exotic locations.

Post news RSS Shing! - Dev Diary. How to make Beat'em'ups fresh again!

We created a short developer diary, regarding Shing! - our upcoming Beat'em'up game.

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We're discussing the idea for the game, controls, and graphics.
How to make the old beat'em'up genre fresh again? Why the control scheme is different from most of the other games. How we change 3D engine to serve as a work environment to create 2D game?

All the answers are in the video!
Shing! is coming to PC/PS4/Switch on August 28th, 2020!

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Mass Creation
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Shing! Arcade
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Unity Commercial
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Mass Creation
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