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Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

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chip5541
chip5541 - - 2 comments

I love the effect if the shield when you do a close up of the big ship. Reminds me of reelection of water on the bottom of a pool. Really nice effect. I always liked shields being somewhat away from the ships like in Nexus but now not so sure. Maybe there can be multiple types of shields.

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Description

Demonstration of a small scale battle with the new frigates. The frigates are armed with 2 medium beam laser turrets and now all the cruisers have 2 medium flak turrets (with the exception of the Battle-cruiser.) You'll probably see the UI failing me here, the old clunky orders panel is about to make way for a fresh design. See the blog for further details Shallow-space.com