Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Here's the Leviathan and Elizabeth fighting side by side to dispatch a bunch of hostile Merc Heavy Cruisers. Testing the weapon arcs before I hand her over to the computer to control... sob... she's much to powerful for player control (yet.)
Awesome!
I don't think it's too powerful for player control (by the looks of the battle).. but then let's not forget the point of a battleship is *ahem* "MOAR DAKKA!"
Looks great though
Haha of course you would say that! Well I can't dish out all the goodies on day one can I? :P
Plus the other ships should be the focus really because if you get them in the right positions and use them in the right way, they'll do far more damage.
****, that's some good stuff :o
Be careful when you speak at a private message with Wookienator, he usually writes at public the information taken from private messages. Words which you supposed as private, he will make public.