Explorium
AdventureA sandbox game that aims to go where sandbox games seldom go. It's focus is not on pointless tiering up, but rather on exploration and adventure with...
Hey. I want to share with you the developments of my future game. Sadnessville is an adventure game that is being developed for RPG maker mv. The plot will tell about the mysterious circumstances in which colors and joy begin to disappear in the world.
You can play prototype at: Leomaguire.itch.io
Plot: In a country in which the war has recently ended, there is a new trouble. In villages, colors begin to fade, and people become depressed. Our hero finds himself in such a village and decides to return the colors to it on his own. To do this, he must again give people hope, and return them the love of life. After meeting with the local headman, our hero learns that the evil magician is to blame.
Differences between the prototype version and the release:
Visual and graphical changes (no plugins were used in the prototype).
Music
A colored village filled with quests will be added.
Minor plot changes.
Each quest can be completed in 2-3 ways.
Each quest will be redesigned to match the game's lore.
The identity of the protagonist and the villain will be revealed.
The classic buy / sell system will be added.
Each companion will be motivated to defeat the villain.
The game time will be increased by 3 times.
I plan to release the full version in 3-4 months.
If you'd like to support development, buy the prototype version at itch.io.
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