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You play the role of Jordan Baker, an investigative journalist sent to Littletown, OH to investigate the mysterious illness of Kane Rothschild. Unfortunately enough, this rabbit hole just doesn't seem to end...

Report RSS Official Devlog #1 - Motel Update

Welcome to our first OFFICIAL devlog! A ton of work has been put into the Rothschild this week! Updates include a hiding system, improved lighting, a motel, an interaction system, and more.

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Official Devlog #1 - Motel Update

As I mentioned in the summary welcome to our first official development log! From now on we'll be posting weekly updates in a similar fashion to this devlog. Each devlog will contain screenshots, gifs, or even videos along with general information regarding our current progress. With that said a TON of work has been done this week and I'm very excited to show everyone! :)

New Content:

~Added Motel building to LittleTown scene (screenshots below)

~Added various furniture for both the motel and homes

~Added various vegetation and foliage

~Added hiding system (GIF below)

~Added interaction system (GIF below)

~The trigger system has been started

~Added footsteps for various textures

Improved Content:

~Vastly improved the lighting throughout the scene

~Added slight blue tint to the game

~Added ambient light to the flashlight to improve objects at close range

~Added and optimized fog

~Vastly improved the landscape and hows it was sculpted (mountains are less intense, everything looks more natural)

~Improved roads

Discussed Content:

~More homes, a hospital, a bank, an estate, and more

~Various purchasable light sources

~Trigger system to allow for our D.H.S(Dynamic Horror System)

~We also plan to make the hotel act as a "home base" (this doesn't mean its safe though). This would allow players to piece together clues, change clothes, save, etc etc

~Our website is currently in development and should be up and running next week :)

~A teaser trailer is currently being planned out and should be present no later than the 16th.

Media:

(Front of the motel)

Motel Front

(Motel Common Area)

Motel Common Area

(Sneak peak into a motel room)

Motel Room

(Interaction System)

Interaction System

(Hiding System)

Hiding System

Well, that's all the work we have to show for this week :) As we've said a ton has been done over the last 7 days and things are really starting to pick up! Keep an eye out for the teaser trailer and more updates to come!

Loudpak Studios

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NickTorretta
NickTorretta - - 10 comments

This looks awesome!

Reply Good karma Bad karma+2 votes
LoudPak-Studios Author
LoudPak-Studios - - 3 comments

Thanks a ton! We're constantly improving and making progress! I'm glad you like it so far :)

Reply Good karma+2 votes
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