This week, we are excited to share the initial stages of our art and programming process. Our game artist has begun by creating a series of sketches that depict the envisioned environment. These sketches serve as the foundation for bringing our game world to life, capturing the essence and atmosphere we aim to achieve.
In addition, our game programmer has been at work, crafting the technical aspects of our game.
We are thrilled to give you a glimpse into the progress we have made so far, and we look forward to sharing more updates as our art and programming processes continue to unfold.
Sketches:
Leaving room:
Bedroom:
Our game programmer has been focusing on two elements: character camera placement and the implementation of a grab and drop mechanic.
Camera placement:
Drag and Drop:
We hope you enjoyed this post, check us out next week to get more updates!
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Have a nice week,