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RNR is a fast-paced procedurally generated endless platforming runner with RPG mechanics. Grind levels and quests and get gear and items. Level up to learn new abilities to help you defeat and progress throughout the world. Additional features: - Level editor with your own artwork or in-game artwork with the ability to create your own logic for the enemies - Multiplayer to share your levels and to play 1vs1 against other people! - Fitness tracking! Go for a run or do a workout and earn in-game experience, gold and items! Milestones: December: Early Access/Alpha Late Q1 2021: Beta Release Q2-Q3 2021: Official Release Run Free. Be Free.

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Animation updates and current progress of the game.

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mockup scene 100 subs

We just hit over 100 subscribers on Instagram! Unfortunately, we are the most active there, Instagram.com, for the time being, but will start to roll out weekly updates on here!

We've turned our focus to polishing the core gameplay and finishing up the level editor. We have a tremendous amount of new features to show off such as how that we don't have footage of yet, but I can show you our updated art!

old vs new demon shiled bashyellow ninja snake


We realized some of our old art wasn't as readable so we revamped it. On top of that, we created some more enemies for our first region for you to learn the ropes and rules of the game. Say hello to the slime bros:

new slime bouncer animationsnew slime humanoid purple


new slime bounce bluenew slime humanoid animations


One issue I had was that the player started off with two buttons. One for jumping and the other for descending through semi-solid platforms. I thought it was counter-intuitive to give the player a button that did such a simple task and nothing else. So we revamped it into a dive kick, if you kill a player with it you bounce off a enemy (like you would from a jump) but higher and set off your combo meter. It also does more damage than a jump and can be used in situation a jump cannot. If you miss it you go into a hero landing animation and you freeze up for a second becoming vulnerable to attacks.

dropkick demo

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