When Rex's delicious gumball collection is stolen by an evil alien army, he dons his powerful dinosaur costume and becomes the intergalactic superhero Rexzilla in order to get them back! Also, a pixelly 2D platformer.
Rexzilla 1.1 is finished and now available! If you’ve already bought the game, please update at your earliest convenience.
The new version includes the following changes:
- Z and F4 prompts added to title screen
- Hit boxes tweaked for sentries, bugs, and sentinels
- Decreased overall volume of BGM and SFX
- Fixed bug that makes two instances of Rex during intro sleep scene
- Fixed bug that prevents transformation into Rexzilla during intro scene
- Fixed ‘spongy’ blocks at final boss
- Slight mapping improvements in 3-3, 3-9, 4-6, 4-8, 4-9, 5-2, and 5-3
- Fixed press up prompt in endings
- Fixed connection to hidden ending
- Fixed a few typos in the instruction manual
NOTE: Before updating, I highly recommend you make a manual backup of your save game. To do this, locate the ‘_memory1.actsave’ file in your Rexzilla folder (see screen below), then copy and paste it into a different location that you can recover from if necessary.
To update, simply run the new Rexzilla1.1.exe installer, and choose to install in the same folder that you originally installed in (by default, this should be C:\Program Files\Rexzilla). You may optionally install into a brand new folder if you’d like to keep both versions on your computer.
To obtain the new installer, follow the instructions below based on where you purchased the game:
Desura
Login to Desura
Navigate to the Rexzilla page (indiedb.com/games/rexzilla)
Locate and click the EXE Installer under Purchased Downloads on the right side of the page to begin the download
Indievania
Login to Indievania
Click on Game Downloads from the top right links
Locate and click on Rexzilla1.1.exe to begin the download
FastSpring (Orz Laboratory Shop)
You should have received an email from me containing a URL for a new download (check your Junk folder if it does not appear in your Inbox)
Follow the URL to claim a free download of the new version (you will unfortunately need to re-enter some information – I’m looking into other ways to handle this procedure so it’s less work for you in the future)
Regardless of which method you bought the game, I am available to help with the update if you get stuck. You can contact me via the Contact page, Rexzilla’s Desura/IndieDB page, or Twitter. I will try to respond to you within 24-48 hours.
NOTE: If you bought the game via FastSpring or Indievania on or since 18 March 2013, or from Desura on or since 19 March 2013, you are likely already running version 1.1, and don’t need to update. To check, either view the Changelog.txt file, or look for the version number on the game’s title screen.
After noticing a major oversight in the current release of Rexzilla, I've started working on a patch. If you've run into any bugs so far, please check...
The first professional review of Rexzilla is online! Go read it!
Rex's delicious gumball collection was stolen by an evil alien army and he wants it back!
Rexzilla now has a free demo version available! Download it and let me know what you think!
Free trial version of Rexzilla! Contains 7 levels (one of which is a boss battle) directly from the full game (though in a random sample kind of order...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
I think he just uploaded that yesterday or early today.
But, like everyone else has said, you have a winner here. ;)
Thank you! I'm glad you like it!
Also, I didn't know Dallinsaurus had started uploading to YouTube. Cool!
Yikes! I had some bad baby sitters but never this bad. Cool idea. Makes me want to go to the mall and buy gumballs.
PS. Awesome sound track. Reminds me of those old space themes.
Haha! Yeah, I loved gumballs when I was a kid!
And most of my babysitters were nice, too, but I secretly wondered if some of them were just after my sweet sweet gumball collection... Or something.
And thanks for your comment on the soundtrack - I'll pass it along to the composer!
When I run in fullscreen, it cuts off the left and right edges of the screen. No big deal (since I can just run it windowed), but just curious if you've run across this problem. (Come to think of it, do you think it's because I don't have a widescreen monitor?)
Hmm, no, I haven't run into that problem... I've only tested on widescreen monitors, so I suppose that could be the reason, but the game is natively 800x600, which I believe is a fullscreen resolution.
What is your monitor's resolution set to?
1280x1024
Alright, well I found a solution (don't know if it's ideal, though). Right-clicking on the .exe, going into Properties and selecting "Run in 640x480" under the Compatibility tab seems to fix the problem. Just have to remember to hit F4 when the game starts...
Glad you found a work around! Sorry about the oversight - I tested it in 1280x1024, and it cuts off the edges for me too. Must be something with that particular resolution. Sorry about that.
May be because 800x600 is 4:3 and 1280x1024 is 5:4.
Yes, it looks like it. I checked the engine this morning, and it looks like all the supported fullscreen resolutions are 4:3. I guess any non-4:3 ratio would have to use the 'Run in 640x480' option for best fullscreen performance.