A radical retro rogue-like first-person shooter! Started during Ludum Dare 46. Please follow this game development journey both here and on YouTube.com/forceofhabit :)
Hey INDIE DB!
My indie game debut - Toast Time - came out on Android in September 2013. Now that it's been several years, and released on numerous new platforms - including console - I figured it's time to open that sealed vault of top-secret information that every developer has. Sales figures!
This video talks through sales figures from all of its releases: Mobile, Steam, Humble Bundle & Nintendo Switch. I am hoping that showing you all this will inject a bit of realism into your indie game dreams, and that you might give me a pity-follow on various social channels. We'll see! xD
Anyway, I'm happy to answer any questions you have about sales/marketing/pr beats, any details I might have missed, or about my Discord "Coverage Bot" that I run too.
I'll be back to my regular devlogs for Retro FPS Roguelike after this, that's for sure!
Support Force Of Habit on Patreon:
Join the Discord community:
All the best,
INDIEDB! Want to learn how can you make better, more impactful, more emotionally connective and resonant games? Want to understand the difference between...
In this devlog video, I go behind the scenes to the making of VAMP - a game made in a weekend for Ludum Dare 46. Where did I start? What order did I do...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.