Gameplay
Relict is not a First Person Combat Game like Dark Messiah. I do not have enough skill to create such a great combat system. Melee Fighting will be there a lot and I think I'm doing a pretty good job with it. But the game clearly focusses on Puzzles and Parcour. Similar to the Prince of Persia Series...
Features
*Shadereffects/Fullscreeneffects and dynamic charactershadows
*Roleplayinggame elements
*Voice acting and multiple choice dialogues
*Combat Spell System
*Parcour Adventure Game
*Melee Combat
*Dark Athmosphere
*Handpainted Artwork
Thanks for reading!