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Reign of Guilds is a classic MMORPG. Dark magical middle ages: open world, castle sieges, economy and diplomacy, merchant and craft associations, church and mercenaries, counts and of course the King.

Post news Report RSS Play test #6: Patch #1,2& Plans

Hi friends! To begin with, we’d like to thank you for your patience and apologize for not so positive emotions caused by progress losses that occurred after server crashes.

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Today we uploading fixes that will address the most sensitive of the issues of the first day:
- fixed 2 causes of server crashes;
- the interval between character backups was decreased from 15 to 3 minutes;
- invulnerability after teleportation was increased from 10 to 30 seconds;
- the maximum amount of AIs on servers was decreased by 25%;
- tutorial weapons were buffed to suit the latest balance changes;
- fixes in various dungeons;
- updated lighting settings in the Island Catacombs;

Next week plans:
- Polishing and bugfixing: castle, sieges, castle AI stats, land taxes;
- Issues with crafting;
- Open world portals, portal tokens;
- A number of other fixes;

T2 1

Another patch that’ll hopefully improve the quality of life in Reign of Guilds:
- Fixed another cause of server crashes related to AI aggro;
- Server optimization;
- Fixed crafting;
- Balance: fixed stats of “forgotten” Air powders, increased the duration of regen spells;
- Balance: added “forgotten” loot drops: gems, blanks dropped by regular mobs, etc.;
- New Year Tree with gifts (WIP);
- Visual fixes and optimization;

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