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Ever play zero gravity mini golf? Reflect is a unique game, with an interesting mechanic. Set in a highly atmospheric and abstract environment, your objective is to reflect shiny gems though the goal rings. It's a lot harder than it sounds.

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[Reflect] New Title Screen Design

[Reflect] New Title Screen Design

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I've spent the last few days completely redoing the title screen and stage selection screens from scratch. And they came out great!! Check them out!

[Reflect] Thanks for the Feedback!

[Reflect] Thanks for the Feedback!

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It's been almost a week since Reflect released it's first alpha demo download. And since then, we've received a lot of great feedback. And we listened...

Reflect Reaches Alpha! (+Demo)

Reflect Reaches Alpha! (+Demo)

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It's finally here! After many months of work, Reflect is finally reaching it's alpha stage of development. It's still very clearly far from done, but...

Reflect Feature Update, Part 2

Reflect Feature Update, Part 2

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This is a continuation of the feature updates, and bug fixes presented my last article. Contains outlines, input features, UI updates, and finally a bit...

Reflect, New Features and Bugfixes

Reflect, New Features and Bugfixes

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Over the past few days, I've really pushed my keyboard to the limit, coding new features, and fixing some old bugs. Not to mention, a lot of work on Gyro...

Gyro, First Boss (Part 1 / 2)

Gyro, First Boss (Part 1 / 2)

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Gyro, currently in the initial stages of design, has shown his face. The very first boss in Reflect. Which is very interesting, considering the type of...