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Take command of post world-war 2 submarines from multiple countries in an alternate reality campaign during the cold war. Era technologies with a hot war instead of a cold war. Suiting both arcade and sub-nuts alike RedWater is sure to be a heck of a ride.

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WindowsNoEditor.7z
Category
Demo
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sderek02
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279.38mb (292,955,627 bytes)
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638 (2 today)
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d06b4fd74ae86caa0da95b5999fc34c2
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PreTechDemo version 0.11 major changes: -Depth guage shader in conning tower and bridge -Bearing shader on HUD (GUI) proof of concept -Turning improved as to not spazz out (at least not as easily)? -Large waves for testing Major bugs: -Cant turn over -45 or +60d due to math errors -The longitude gets the latitude value copied to it sometimes and it instantly goes to nighttime. -Boat doesnt turn accurately it increases in speed since more force is added -Player can fall off the boat unless in conning tower and even then is possible at high speeds

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Operation Trident: Cold War Subsim '46-'91
Platforms
Windows, Mac, Linux
Creator
sderek02
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Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
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