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Ramo is a fast-paced competitive 1v1 experience, in which players have to grow a tree to the top. Along the way, players will have to fulfill multiple objectives, fight off their opponent's attacks, and disrupt the other player's attempts to grow their tree. Developed for University of Michigan's EECS 494 game development class.

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Our alpha push!

Our alpha push!

News

A quick little overview of what we're planning to do for the alpha build.