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Control a cell inside the microscopic world of Quark Storm, creating explosions in order to propel yourself over all kinds of obstacles and hazards to reach the goal at the end of each level. // A student game made by a single person using the Unity 3D game engine, Quark Storm currently has five levels, level challenges you can beat to unlock medals (which will later come in handy for unlocking extra goodies and special levels) and a slew of game settings, including Spanish and English language support and changing the color of your cell's nuclei. // Play the game on Windows, Mac OSX, Linux and/or Android smartphones and tablets with minimal system requirements, and an iOS version might become available later on. Additionaly, play a Web Brower demo on my web site! // Credits: Game designed and programmed by Julian Impelluso; Airstrip Four font used with permission of its author, Vic Fieger; Game textures made by Tomas Glasman

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Add media RSS Quark Storm at Tokyo Game Show 2014 (view original)
Quark Storm at Tokyo Game Show 2014
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Description

Some pictures from my booth at TGS. Special thanks to the Excamedia guys from the booth next to mine, who helped take most of them for me!

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