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Something strange is stirring in the Kuiper belt ... A lone pilot cut-off from home is trapped in a strangely familiar, toroidal pocket of two-dimensional space. Navigating an ever-growing shower of rocky planetoids the situation is growing desperate as numerous strange and aggressive space-dwelling entities attack. Only fast reactions and a large slice of luck will ensure your survival in a fast-paced, retro arcade shooter.

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QB1-0 version 1.3 has been released to the iOS App Store, providing support for iPhone 6.


A small update this time, but I fixed a few things that have annoyed me since the original launch:

  • iPhone 6/6+ native resolution support
  • Fix to off-screen spawning of enemies preventing delays before they arrive
  • Cleared link to instructions on title screen
  • Minor tweak to firing spread
  • Upgraded Game Centre integration to remove deprecated calls
  • App Store preview video

QB1-0 plays really well on an iPhone 6 so I'm pretty pleased with it.I'm looking forwards to the reboot project where I'm aiming to expand the game in some new directions.

QB1-0 iPhone 6 update, plus reboot project

QB1-0 iPhone 6 update, plus reboot project

News

Support for iPhone 6 and 6+ resolutions added to QB1-0. A reboot project has also been started.

QB1-0 v1.2 has been released to the App Store!

QB1-0 v1.2 has been released to the App Store!

News

QB1-0 v1.2 was recently released to the App Store! This update adds iPad support as well as numerous graphical improvements.

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QB1-0
Platforms
iOS, iPad
Creator
joeyspacerocks
Engine
Custom
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Release date
Game watch
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @joeyspacerocks

Cursed gamedev tips - #1 Your scope is too small.

18hours ago

Yay! New collision code grafted into #spookypooky and (mostly) works. Sure, sometimes he shoots the wall and inexpl… T.co

Oct 29 2020

One thing I've noticed in gamedev is that the more you exaggerate aspects the better it gets. Add more particles. M… T.co

Oct 27 2020

RT @FSouchu: POOM is not a cozy place by @gamecactus + @FSouchu #pico8 #doom #gamedev #screenshotsaturday T.co

Oct 25 2020

Stared at code all evening trying to work out a bug. Gave up, went to bed - figured it out 20s after lying down. Th… T.co

Oct 24 2020

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