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Hi, I'm Joe - a part times games developer, creating games that I want to play. I'm now trying to work out how to sell games honestly the old-fashioned way. Y'know where you pay some cash and get a game. Without the 'hidden' in-app purchases where you then buy the real game, or the means to beat the game.

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Twitter

Latest tweets from @joeyspacerocks

RT @mrhelmut: I heard you like tools and debug stuff, so here's the boss editor we made for #ScourgeBringer. 😜 Attack patterns a… T.co

15hours ago

RT @nivrig: Oh, handy. Dodgy Rocks #Android update to 1.1.1 is now available on the Play Store: Play.google.comT.co

Oct 21 2019

Can now save sprite/tilesheets in Aseprite and see changes immediately in running game. Python script monitors for… T.co

Oct 20 2019

RT @PixelProspector: "Guide to Making Metroidvania styled Games - Part 1" (written by @KynanPearson - Designer on Metroid Prime 2/3) 🗒️… T.co

Oct 17 2019

RT @joeyspacerocks: QB1-0 is free on the iOS AppStore for a couple of weeks for no particular reason. Shooty asteroids n stuff.… T.co

Oct 17 2019

QB1-0 is free on the iOS AppStore for a couple of weeks for no particular reason. Shooty asteroids n stuff.… T.co

Oct 16 2019

RT @PixelProspector: A Castlevania Week will also come someday... But this week it's #MetroidWeek and the focus is the Metroid series an… T.co

Oct 14 2019