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Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, yet pocket-sized adventure yet! If you want to help us out in anyway (such as join our team or give us ideas) message any of us on Moddb.
This is by endercraft4,
Why is it a model now?
Im modeling the map in blender then in trenchboom.
because blender is easier for me to make the basic look first.
and if we decide on a pc engine that uses models for maps (like unity) then i dont have to make another model later.
Use UDK, It's a good and accesible (unlike Unity) engine.
Unity engine "not good or accessible". lol
I like unity. It's easy to use and doesn't require files to be converted to a different format.
i like unity too. But either way a good game will be created
This will be recreated for kurok. Now where do i start