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Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, yet pocket-sized adventure yet! If you want to help us out in anyway (such as join our team or give us ideas) message any of us on Moddb.

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Gresh1234
Gresh1234 - - 326 comments

Why is it a model now?

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endercraft4 Creator
endercraft4 - - 73 comments

Im modeling the map in blender then in trenchboom.
because blender is easier for me to make the basic look first.
and if we decide on a pc engine that uses models for maps (like unity) then i dont have to make another model later.

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Gresh1234
Gresh1234 - - 326 comments

Use UDK, It's a good and accesible (unlike Unity) engine.

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ArchDukeInstinct
ArchDukeInstinct - - 710 comments

Unity engine "not good or accessible". lol

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endercraft4 Creator
endercraft4 - - 73 comments

I like unity. It's easy to use and doesn't require files to be converted to a different format.

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Memes_Expert Author
Memes_Expert - - 339 comments

i like unity too. But either way a good game will be created

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Memes_Expert Author
Memes_Expert - - 339 comments

This will be recreated for kurok. Now where do i start

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This is by endercraft4,