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A Killer7 inspired action game where the character only moves on-rails. Combat is done through over-the-shoulder camera, and puzzles are solved in a point & click fashion.

Post news Report RSS Progress #17

We’ve now got a set of actions and animations to show the player is hurt, as well as adding particle effects for the enemy dying

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Progress has been pretty slow, but we’ve now got a set of actions and animations to show the player is hurt, as well as adding particle effects for the enemy dying. While all of it is still a work-in-progress, the enemy exploding on the player is perhaps the most interesting visual effect:PrototypeMurakami17Anyways, a lot still needs to be implemented for the enemies. For one, they do not currently have one-hit weakpoints, which makes their 6-hit health points (an entire load-out of your pistol before reloading) absurd. Their hit animation that the enemies play every time the player successfully scores a hit is not very juicy yet. And a lot of sound effects are still missing. There’s still a lot of material to cover, so stay tuned!

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Prototype: Murakami
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Windows, Mac, Linux, Web
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Omiya Games
Engine
Unity
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