Prosperous Universe is a massively multiplayer economy sandbox simulation in a realistic sci-fi setting played through a customizable expert user interface in your web browser.
Welcome to Early Access! A new universe is here and you can now log into APEX and start your brand-new spacefaring adventure!
The expansion of the universe is almost upon us: the formation of the fourth faction, the emergence trace resource deposits, the migration of commodity...
Tired of seeing your workforce disappear once new players arrive? Never fear! Molp to the rescue!
Attention Licensees: Early Access will also come packaged with a reset to the current game universe. A brand new world is on the horizon!
With half the team on vacation, Nick and Martin share new YouTube content and design news for the game!
Ignition is now live! The team talks about tasks leading up to the launch as well as for plans in 2021.
This week the team goes in depth with post-Populous tweaks, blueprints for spaceships, and thanking the community.
LIVE STREAM on Thursday at 16:00 UTC, details below! Meanwhile, the team plugs away on UI updates and ship building blueprints that bring us ever closer...
The team discusses material trees, newsletters, and pirates! Oh my!
With Martin and Fabian out on vacation and Michi and Manoj hard at work on previously mentioned projects, Nick is left as the sole contributor for this...
Michi fixes the dreaded drag and drop bug, Fabian balances out materials and recipes, Nick explores more ad strategies, and Manoj gets closer to a finalized...
With Michi on vacation, the rest of the team continues to work on various projects like new player acquisition, Facebook Ads, and squashing more bugs!
Michi and Fabian continue to iron out the Populous wrinkles, Manoj begins the PrUn website redesign, and Nick writes Facebook Ads. Plus universe reset...
Michi shares what it is like for governors to control the upkeep of planetary projects, Fabian circles back to onboarding new players as marketing gears...
In today’s issue: Michi squashes bugs, Fabian gets really into ship blueprints, and Nick finds some YouTubers.
With Martin on vacation, the rest of the team continues to work towards finalizing Populous, integrating FTL measures into ship building, and forming...
Manoj shares the first sketches of Prosperous Universe Mobile, Michi tolls away at Populous, and Fabian has more ship building deets!
An unusual yet special week has come to an end. The mic was passed to Martin for the rundown.
It’s a big news week for PrUn as Michi discusses Population Infrastructure Projects, Fabian talks first details on ship building (!!!) and Nick announces...
This week Michi teaches us how workers are distributed among the bases and how worker reserve pools will function. Nick gears up for Asteroid Day which...
Everyone’s happy on their first day, but they might not stay that way! Fabian explains how the workforce simulation will take it easy in the beginning...
With the release of Populous inching ever closer, Michi details how population and workforce will be integrated while Fabian explains the effects of planetary...
Due to the German holiday this past week, our discussion is a bit shorter than usual. Nevertheless, Michi has given us some great insight concerning the...
Michi and Fabian discuss using a tool to simulate the workforce behavior output for the upcoming Populous release and Nick gets a new PR contact.
Fabian provides some insight with how the upkeep system will work once Populous hits and Michi explains how keeping your workforce happy is the key to...
As Populous inches ever closer to release, Fabian takes a look at the political future of the game and Michi returns to development after fixing tons...
In this week’s log the team discusses issues encountered from the newly released maintenance patch and some brainstorming ideas for the upcoming Populous...
The team talks about a variety of topics this week including new planetary projects, aspects for helping new players assimilate into the game, art ideas...
The team sheds more light on the upcoming release Populous focusing on how your planet’s inhabitants might need incentives to stay put.
Exciting news this week as Fabian introduces the new Populous release coming soon and Michi shows off some features of the “New Player Experience”...
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