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In Project Wingman the player will be placed against all odds with their Wingman and allies fighting for Air Superiority in a fast paced dogfight situation.

The full game will have:

  • A full campaign mode
  • Mercenary mode
  • Authentic looking aircraft based on real-world aircraft
  • Multi loadout system - Equip your aircraft with a proper loadout so that you always have an advantage against your enemies.
  • Fight Giant flying fortresses and deadly enemy aces.
  • Beautiful Sky and Cloud system with TrueSKY technology



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CQ

How you doing eh? Just touching all of our bases.

One of Project Wingman's modes that we wish to include upon release is a Conquest Mode, a Roguelike, strategy-lite game. Simply put: your objective is to take all the territories and to take out the final boss of the stage. The issue with that? The longer you take, the harder it becomes. The longer it takes you to take over territories, and there, the longer you play, the higher the Alert Meter rises. That means reinforcements that will respond during Sorties will become more and more dangerously equipped and trained to take you down.

Our intention for Conquest is for it to be a highly replayable, high-risk, high-reward gamemode which can build you up to be a force of destruction in the sky, or kick you back down to the ground in one fell swoop.

As always, be aware that this is an early, prototype look for the game mode, and that down the line Conquest will play host to our more… well, let’s just say vibrant ideas.

CQ2

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CQ

This Prototype of Conquest, along with all public updates up to now, can be downloaded here:

Rb-d2.itch.io

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Up to Speed

News 1 comment

Better to have, then to not. An update from Project Wingman's Team.

Comments
Guest
Guest

This is amazing but PLEASE consider having an editor of some sort for the full game.

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freelanceralpha11
freelanceralpha11

Awesome work so far. We all have been so hungry for an arcade air combat game this good for so long.

There's some problem with the menu though. When you try to exit the current setting window you're in by pressing ESC, that screen will stuck there. Going back through the menu and selecting the same screen will add another layer over the old one. Can only be removed by restarting the mission or quit to menu.

Keep up the good work!

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Project Wingman
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Windows
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Combat Sim
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War
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Single Player
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Latest tweets from @rb_dev2

VR is one way to strap yourself into the cockpit of a fighter jet. Been mostly busy with Admin stuff post-KS. Surv… T.co

Jul 14 2018

Thirty five days later and we're at the end of the Kickstarter Campaign! Thank you so much everyone for your genero… T.co

Jul 4 2018

RT @Ace_Combat_Fan: If you haven't played the latest demo of @RB_Dev2's Project Wingman you are missing a great game! Project Wingmanの… T.co

Jul 2 2018

Gave the ocean another art pass. For the eventual naval maps and combat scenarios. Minimal performance impact and… T.co

Jun 30 2018

RT @JosePavli: #ProjectWingman First Conquest Track : Falling Skies is out! Have a listen and let me know if you like it. Personal… T.co

Jun 26 2018

Project Wingman Conquest Prototype is live! Still at a very early stage but I hope it shows our intention on what… T.co

Jun 25 2018

RT @ISAF118: みんな…project wingmanやるのです… T.co

Jun 24 2018

RT @PixelSift: Coming up tomorrow night on Episode 99 we're joined in the studio by @rb_dev2 and we'll be talking about the amazin… T.co

Jun 21 2018

Gun Run Not much to show while I'm still getting Conquest mode prototype ready in an upcoming update. Stay tuned!… T.co

Jun 17 2018

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