Project Stealth: you can't hear or see them!
Phew, it's been some time, we know. However, we haven't been doing nothing. We've got a part of the menu implemented and are actively working on creating a new Merc HUD, new features for Lakehouse, cool Visual Effects that should boost the use of a certain special vision mode and cleaning up our code to make it faster and better in general.
Starting from the first of January 2012, some things should go a lot faster because our programming team will have more time to spend, but since we can't tell the future, we're keeping our fingers crossed.
(we're also looking for medior level design/environmental art and extra programmers)