We're happy to finally show you some an update which is the Camo visual effect, which can be seen here.
Camo is used by Spies to be temporarily invisible. They need to have enough energy in their energy meter for it to work and the depletion depends on the speed of the Spy.
Camo allows Spies to sneak past a Merc, a bright doorway, a Merc in Sniper mode, or to set up a trap or a misdirection.
In contrast with other SAM-games, there will not be an activation sound. This is replaced by the bright light emitted from the Spy when he enters/exists Camo-mode.
Project Stealth is also still looking for more Merc animators, 3D modellers and an additional level designer. For more information, see our recruitment post.